Friday, 3 January 2014

After Effects Title


So we start with a base template in which we create the assets that will go into our scene. 
The logo was already created from Pre-producton, and the cracks were quickly pieced together using photoshop at a high resolution. This Comp acts as the base template to what will then happen with the rest of the shot. Everything will work from this black and white template. Further down the line, 
the light areas will be picked up to create an embossed image within the final composition, similar to how a displacement map works within Maya. 



In a new composition, using the shatter tool and using a 3D light to illuminate a point of prominence within the frame, I used the shatter tool to create the impression of a shattering concrete wall moving from left to right to act as the reveal for the title. 

The next part was working to get the reveal of the title assets to move in sync with the shattering debris. Which was done on the time slider, by just aligning the animation points in the same spaces. 





To achieve a result like this. (Above) 


Later, a blue overtone is added in a new composition which will affect the overall colour palette of the final composition. In this instance, we desired to have a blue colour that would help further represent the palette of the lighting in the film. 


And finally in a new composition a layer of floating particles was added just as a finished effect to the pieces, creating the impression of dust specs flourishing across the final frame. With the black BG in tow, this will be easy to composite as there is no underlying layer perturbing the dust layer. 

With all of the compositions combined, linking and working in conjunction with one another, the finished result looks a little bit like this. 













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